It’s hard to talk about video games and 2012 without addressing the shooting at Sandy Hook Elementary School in Newtown, Conn., and the inevitable debate over violent games that emerged from the entirely predictable discovery that Adam Lanza, the 20-year-old gunman, played Call of Duty games. (Perhaps he also ate Big Macs; he’s in that core demographic too.) There’s no evidence that video games cause — or even correlate with — violence, and that can’t be stated often enough. And one of the most pleasurable aspects of playing in 2012 was how many tremendous games had nothing to do with shooting people in the face.
Thursday, December 27, 2012
At the New York Times, "Game Theory: A Year When Real-World Violence Crept Into Play":